C++98’s function binders, bind1st and bind2nd, were superseded in capabilities by Boost’s introduction of bind in 2001. Boost.Bind was the basis for TR1’s bind, and that was the basis for C++11’s bind. But C++11 has lambda expressions, and lambdas can do much of what bind does, plus more. In addition, lambdas avoid bind idiosyncrasies such as prefix notation and the use of placeholders like _1 and _2. Alas, there are things that C++11’s bind can do that lambdas can’t do, so the need for bind lives on. C++14, however, further strengthens lambdas, and I believe the time has finally come to bury bind.
This talk compares lambdas and bind, in both C++11 and C++14, in the areas of readability, expressiveness, and efficiency. My conclusion is that once C++14 lambda support becomes available, there’s no case to be made for bind.
Scott
Worth exploring
- Casinos Not On Gamstop
- Casino Not On Gamstop
- Beste Online Casinos
- Casinos Not On Gamstop
- Non Gamstop Casino
- Casinos Not On Gamstop
- New Betting Sites
- Casino Italiani Non Aams
- Casino Sites Not On Gamstop
- UK Casino Not On Gamstop
- UK Casino Not On Gamstop
- Casino En Ligne France
- Non Gamstop Casino Sites UK
- Non Gamstop Casino
- Non Gamstop UK Casinos
- Casino Non Aams
- Best UK Online Casino Sites
- Non Gamstop Casinos UK
- Sites Not On Gamstop
- Casino Zonder Cruks
- UK Casinos Not On Gamstop